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Old Sep 26, 2009, 12:11 AM // 00:11   #21
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Quote:
Originally Posted by ogre_jd View Post
<SARCASM>After all, everyone knows that the story doesn't matter, only the rewards.</SARCASM>

But, yeah, the Galrath quest is *NOT* worth it. Especially not when you first get it (level 10-12, usually). Hell, even with a level 20 player, 3 level 20 Heroes, and 4 Henchidiots out of the Temple of Ages it's a very nasty quest...
Spoken like somebody who only plays one char.

If you're still doing the sub-par weaponry reward quests and reading all the quest dialogue after your third or 4th char, drop me a line and tell me your secret.
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Old Sep 26, 2009, 12:40 AM // 00:40   #22
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lol, just leave ur character afk outside in a relatively safe area that has been clear of mobs?
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Old Sep 26, 2009, 01:00 PM // 13:00   #23
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You should easily be able to get to ToA without encountering minotaurs. Sounds like you are WAY off course if you're trying to get to ToA. Also, you should have made a stop in Bergen Hot Springs when you got to Nebo Terrace, so you don't have to go all the way back to LA to restart. Or, you can start from Beetletun, which is still much closer to Cursed Lands than LA.
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Old Sep 26, 2009, 02:49 PM // 14:49   #24
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Quote:
Originally Posted by HawkofStorms View Post
The only thing nice about that quest was the reward for it is a furious axe with a perfect mod, which CAN be salvaged from the axe. Back when weapon mods were worth something it was kinda a nice profit.
It's a 14-19 long sword with short sword skin actually.
10%furious hilt IS salvagable from this quest reward - goes well with DS warrior

Quote:
Spoken like somebody who only plays one char.

If you're still doing the sub-par weaponry reward quests and reading all the quest dialogue after your third or 4th char, drop me a line and tell me your secret.
i did this quest while nick was down there, i have 18chars across 2 accounts
prophecies is still fun

Last edited by N E D M; Sep 26, 2009 at 02:52 PM // 14:52..
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Old Sep 26, 2009, 03:14 PM // 15:14   #25
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That quest is like a right of passage for all my new prophecies characters. If I've got an hour to kill and no pressing in-game business I'll have a character jog across Kryta. I have a collection of victory screenshots in front of the floating castle for all of my girls who finish it.
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Old Sep 26, 2009, 03:26 PM // 15:26   #26
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Sounds like you are having issues with aggro control and mapping more than the quest is too tough. As noted, ToA is a better starting point not only for the 8 man team, but also for the proximity. But even if you were in the wrong place, if you are level 13 or higher, and using a fully loaded team with appropriate choices in class/build, none of the monsters should be a team wipe. The only Minotaurs I know of in that area are the ones right outside the gate to Kessex Peak. If you manage the aggro correctly, at most you will have to fight 6 of them at once, but usually 2 at a time. The Verata groups will give you a MUCH greater challenge, especially if you don't learn how to pull and manage aggro.
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Old Sep 26, 2009, 05:45 PM // 17:45   #27
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Thank you all. As I said earlier, I haven't made it to the ToA yet so I cannot start from there.

LOL, last night I tried to get there from Divinity Coast through the Eye of (whatever) mish and didn't get any closer. I missed the sequence because I believe I was run from Bergen Hot Springs or somewhere to Lions Arch a while ago. (see what happens when you cheat)

I really do suck at this game.

I did get a kick out of knocking down villagers with the Eye and watchin' them pop back up so it was enjoyable in that sense.

Thanks for bearing with my nonsense and stupid questions.
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